Blog · August 17, 2026

Horror Isn't Monsters. It's the Meeting Where Everyone Agreed.

The scariest thing that ever happened to me at work was a meeting where everyone agreed.

No shouting. No villain. Good coffee.

Twelve people in a room, or on a call, or wherever we pretend rooms are now. Someone presents a plan. The plan is bad. Not evil, just quietly, obviously wrong in a way you can feel in your stomach.

And the head nodding starts.

One nod. Then three. Then the whole table.

You look around for the person who is going to say it. And slowly, horribly, you realize the person is supposed to be you, and your mouth is not opening.

That's horror. That's the whole genre. No monster required.

The monster was never the point

Here's the thing about scary stories.

Nobody is actually afraid of the creature. The creature is a costume. What we're afraid of is the moment before the creature, when everyone else acts normal and you're the only one who noticed the noise.

Isolation with a smile on it.

That's why corporate life makes such good horror. It runs on the same engine. A group of reasonable adults, each individually decent, producing a decision that none of them would have made alone.

Ask anybody afterward and they'll all tell you the same thing.

"Yeah, I had a bad feeling about that."

Everyone had a bad feeling. Nobody had a sentence.

Why nobody says the sentence

I've been in advertising for 13+ years. I've been the guy who said it and I've been the guy who didn't, and I want to be honest about which one is more common.

It's the second one. By a lot.

Because saying it costs something.

It costs the two seconds of silence after you speak. It costs the look. It costs being the person who slows the meeting down when everyone wants lunch. And in a bad culture it costs more than that, which is why bad cultures produce beautifully aligned catastrophes.

So people trade the discomfort of speaking for the comfort of the nod.

And a nod is free. That's the trap. A nod costs nothing TODAY and everything in about six weeks.

Now add a machine that never flinches

Here's where it gets genuinely interesting, and a little bit sinister.

That old horror needed a room. It needed the social pressure of humans watching humans.

It doesn't anymore.

Now you can take a bad idea, hand it to a model, and get back four pages of confident, well-structured, grammatically perfect justification for it. Executive summary. Three phases. A risks section that lists risks so mild they read like compliments.

The idea did not get better. It got FORMATTED.

And formatting is very close to agreement in the corporate brain. If it looks like a decision that has been thought about, most people will treat it as a decision that has been thought about.

That machine will never say "this is stupid." It cannot. It has no stomach to sink. You ask it to make the case, and it makes the case, cheerfully, at length, with headers.

So the room used to have twelve nodders. Now it has twelve nodders and an infinitely patient thirteenth voice that will agree with absolutely anything you feed it, in a tone that sounds like expertise.

That's not the machine being evil. That's the machine being exactly what it is, dropped into a culture that was already allergic to friction.

The good news, and it is actually good

I'm not doing the doom thing. I use these tools every day and I'd fight you for them.

The tools are fine. The tools are great.

What they do is remove the last excuse. When producing a polished document was hard, "we made a document" felt like work. Now it takes ninety seconds, which means the document is no longer evidence of thinking.

Judgment is the only thing left that's scarce.

The flinch. The stomach drop. The "wait, why are we doing this?" That's the whole job now. That's the part with your name on it.

Which is why the meeting matters more than it used to, not less. The dissent has to come from a person, because it will absolutely not come from anything else in the room.

What to actually do on Tuesday

I promised useful, so here's useful.

Say the sentence out loud, badly. You don't need a case. You need a flag. "Can I push on this for a second?" buys you thirty seconds and permission to think in public. That's all you need. Half the time three other people exhale and join you.

Ask the machine to attack it. If you're going to use AI in a decision, stop asking it to make the case. Ask it to kill the idea. Ask for the ten reasons this fails, the version a competitor would laugh at, the sentence a customer would say. It's just as fluent at demolition as it is at cheerleading, and demolition is the part your process is missing.

Treat unanimous agreement as a smell. Not proof of anything. Just a smell. Real decisions have friction in them somewhere. If a plan sailed through with zero resistance, either it's obvious or nobody engaged, and it is usually the second one.

Write down who owns it. Horror lives in the passive voice. "It was decided." Put a name next to the decision and half the bad ones quietly disappear before they're made.

The room is the story

I keep coming back to this idea because it will not leave me alone. Watching smart, kind, well-paid people talk themselves into something none of them believed, in language so professional it doesn't leave fingerprints.

That's the thing I wanted to write about, so I did.

No Action Required is a novel about AI quietly eating human judgment inside a company, and if you've ever sat in the meeting I'm describing, you'll recognize the wallpaper. It's published under my very fake doctor of a pen name, Sham Acumen, which felt appropriate for the subject matter.

Anyway.

Next time the whole table nods, be the one who doesn't.

Worst case, you're wrong out loud, and honestly? That's a much better career than being right in silence. 😘

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